If Ubisoft can chart through stormy seas Skull & Bones could be the ultimate pirate sim

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Ubisoft's open-world pirate sim skull and Bones Talks big things. From the moment you create your character, the game forces you with the idea that you can “rule the seas”, in what I can only describe as a 'press F to give respect' moment.

Starting my own playthrough, I thought this was a check that Ubisoft would never cash. After all, how could a pirate game without any real finesse or swordsmanship deliver on such lofty promises?